Home » Archives for JC Paredes » Page 10

Author name: JC Paredes

Since March 2021, I've worn two hats at Spiel Times: a writer and a Managing Editor. In my writing role, I've earned recognition from Wikipedia and Nev Schulman (Catfish TV Show host) for my insightful analysis and engaging narrative style. I'm passionate about all things gaming, with a keen eye for detail and a knack for uncovering hidden secrets within games. My gaming journey began at a young age, captivated by titles like Resident Evil and Tomb Raider. Today, I enjoy exploring open-world RPGs and MMORPGs, consumed by their lore and crafting theories about their narratives. I'm also drawn to the suspenseful atmosphere of horror games and the intricate narratives of crime-themed titles, bringing a unique perspective to my writing. Beyond gaming, I have a fascination with anything unexplained and chilling, a passion that often spills over into my exploration of horror games. When I'm not engrossed in a virtual world, you can find me curled up and spending time with my adorable doggy sidekick, Teemo. As Managing Editor, I'm committed to fostering a collaborative and supportive environment for our writing team. I communicate openly with my team members, addressing any content-related issues and providing guidance to help them excel.

Fan expectations and wishlist for Poppy Playtime movie adaptation

Legendary Pictures is diving headfirst into the world of Poppy Playtime with a movie adaptation. The game’s already infamous for its jump scares and unsettling atmosphere, and a big-screen translation could be pure nightmare fuel (in the best way possible). Here’s what we’re hoping to see in the first film: Digging Up Playtime Co.’s Dark […]

Fan expectations and wishlist for Poppy Playtime movie adaptation Read More »

Is AI the future of storytelling Fans react to Naughty Dog's strategy

Is AI the future of storytelling? Fans react to Naughty Dog’s strategy

Naughty Dog, the studio behind legendary titles like Uncharted and The Last of Us, is making headlines for their interest in using AI for game development. Crunch Time and Keeping Talent In 2020, a former Naughty Dog animator, Jonathan Cooper, spilled the tea on the studio’s work culture. While his team wasn’t pulling all-nighters, he

Is AI the future of storytelling? Fans react to Naughty Dog’s strategy Read More »