How Microtransactions are Ruining Video Games
Microtransactions, aka the concept of paying “real-life money” to obtain in-game stuff, like weapons, skins and random fancy things, was first introduced in casual mobile games. Players could spend real-life money to skip the long grinding processes and the devs on the other side, would get revenue and recoup their investment on their free-to-play mobile games. […]
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