Halloween: The Game Is a Bloody Good Time Held Back by Technical Issues
Halloween: The Game gets one important thing right almost immediately: it understands why Michael Myers is terrifying. Released on September 8, 2026, the game makes Haddonfield feel familiar, while playing as The Shape can be genuinely tense and entertaining.
Problems, however, start to creep in once the technical side and survivor gameplay come under more pressure. Among the more interesting latest game releases, it sits somewhere between a great horror adaptation and a game that still needs work.
Key Takeaways
Halloween: The Game successfully captures the terror of Michael Myers but is hampered by technical issues and less engaging survivor gameplay.
- The game excels at recreating the terrifying atmosphere of the Halloween franchise, particularly in its depiction of Michael Myers and Haddonfield.
- While playing as Michael Myers offers a tense and entertaining experience, the survivor gameplay can be less exciting and suffers from unreliable interactions and technical glitches.
- Technical issues, including frame-rate drops and clipping, along with poor performance on PC handhelds, detract from the overall gameplay experience, despite the game’s strong atmosphere and unique mechanics.
Back to Haddonfield
IllFonic and Gun Interactive have built the game around a 1-vs-4 setup, with Michael Myers hunting four survivors across Haddonfield. Survivors need to locate residents, convince them to leave and find a way out before Michael gets to them first.
The single-player mode adds another layer by recreating and expanding events from John Carpenter’s 1978 film. Six story sections introduce Michael’s abilities gradually, while stalking victims, environmental executions and optional challenges provide reasons to replay stages.
That structure gives the game more personality than a basic multiplayer horror release. From a game development perspective, the strongest decision is allowing the film’s slower stalking style to become an actual mechanic rather than turning Michael into another fast-moving killer.
Xbox feels uneven
Xbox Series X delivers some of the game’s best qualities clearly. Lighting, sound and environmental detail make Haddonfield convincing, while Michael feels suitably dangerous once a match gets going.
Unfortunately, basic interactions can be unreliable. Doors can cause awkward clipping, objects sometimes refuse to work properly and frame-rate drops can make already chaotic moments feel worse.
Survivors are also less exciting to control. Different stats and perks add some variety, but much of the moment-to-moment gameplay still revolves around similar objectives. When a good group comes together, though, the gaming experience can be tense, funny and surprisingly memorable.
PS5 has more depth
Solo play works better as a complement than as the main attraction. The prologue and five larger chapters can be finished in roughly two hours when played straight through, so replay value depends heavily on chasing higher ratings and completing six challenges per stage.
Environmental kills are easily among the highlights. Michael can stalk victims until stronger executions become available, creating some gruesome and occasionally ridiculous moments that fit the series well.
Weak resident AI, bugs and occasional performance problems still get in the way, including on PS5 Pro. Even with those issues, the solo mode adds enough context and variety to make this stand out from some other latest game releases.
PC handheld struggles
PC handheld performance is much harder to recommend right now. On the Asus ROG Ally Z1 Extreme, low settings and in-game frame generation can still leave performance around 25fps.
Using Decky-LSFG can push the frame rate into the 50s or low 60s, but needing third-party help is not ideal. FSR, XeSS and DLSS are useful gaming industry innovations, yet none can fully compensate for poor optimization.
That makes handheld PC gaming the weakest part of the package at launch. Across the wider game reviews picture, the same conclusion keeps emerging: Halloween: The Game has atmosphere, personality and a genuinely fun Michael Myers, but technical polish is still standing between it and something much stronger.
Marcus Kade
Marcus Kade is Managing Editor at Spiel Times, covering breaking gaming news with a focus on the industry's business side. When not writing, he's probably losing a co-op game to his partner.
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