Lords of the Fallen II’s 28 Movesets Could Redefine Soulslike Combat
Gaming

Lords of the Fallen II’s 28 Movesets Could Redefine Soulslike Combat

BY Marcus Kade • 8 minutes AGO • 4 MIN READ

A weapon swap is a small move with big consequences in a Soulslike, where one mistimed action can end a fight. During its November 4, 2026, “Steel & Sorcery” developer-led combat showcase, CI Games showed how Lords of the Fallen II aims to make weapon switching part of the attack itself. The studio confirmed nearly 30 distinct movesets, while Game Spark specified 28, including 23 new additions and five returning ones.

Key Takeaways

Lords of the Fallen II is set to revolutionize Soulslike combat with an expansive 28 distinct movesets, allowing for seamless mid-combo weapon switching and a greater integration of magic and ranged abilities.

  • Lords of the Fallen II will feature 28 distinct weapon movesets, nearly doubling the previous game’s count, with a focus on enabling seamless transitions between different weapons mid-combo.
  • The game will incorporate a flexible combat system that includes two Quickfire slots for instant spells or projectiles, alongside expanded magic schools and sustainable ranged options, allowing players to adapt their approach without interrupting combat flow.
  • CI Games is emphasizing player experimentation by allowing resource reclamation for weapon upgrades and aiming to balance its extensive combat options with clear controls and challenging enemy encounters to redefine the Soulslike genre.

Why 28 movesets matter more than the numbers

That number nearly doubles the 15 movesets in the 2023 game, but the more interesting change is how players can use them. The showcase demonstrated a dual-dagger combination flowing directly into a scythe strike, with two melee loadouts available for mid-combo swaps.

Those transitions could matter because each weapon class brings different ways to manage space and pressure. CI Games outlined repositioning strikes, extended combo chains, area attacks, counterstrikes, and boss weapons with signature moves. One-handed and two-handed stances also receive sharper distinctions.

The challenge is making those choices meaningful, not merely flashy. A larger arsenal helps only when enemies reward timing, positioning, and smart changes of approach. CI Games says feedback from the 2023 game and community specialists informed the redesign, connecting its game development process to that goal.

How Quickfire, magic, and ranged options fit together

That push for flexibility extends beyond melee. Each loadout supports two Quickfire slots for instant projectiles, spells, or buffs, allowing combatants to add a javelin throw or weapon enhancement without changing stance. Instead of interrupting the action, these tools could help players respond when close-range attacks become risky.

Magic and ranged options follow the same principle. Seven magic schools broaden spell selection, while each catalyst carries four instantly accessible spells, making eight available across two catalysts. Chargeable variants add options, and the Sanguinarix can replenish mana without another consumable. Bows and crossbows receive unlimited basic ammunition, while more powerful ammunition can be refilled at certain locations. These announced features aim to make ranged builds sustainable.

Flexibility also matters after a fight. Players can also reclaim resources invested in weapon upgrades for a modest fee, giving them more freedom to experiment with different builds without being tied to earlier decisions. Together, the systems reflect gaming trends favoring experimentation, but their value depends on clear controls and balanced encounters. The strongest gaming industry innovations leave room for mastery instead of replacing challenge with convenience.

Combat overhaul could redefine Soulslikes in 2027

That balance will be tested when Lords of the Fallen II arrives, targeted for the first quarter of 2027 on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC. Among the top upcoming video game releases, Lords of the Fallen II stands out for its focus on two evolving gaming trends: seamless combat transitions and greater freedom to customize character builds.

The promise is exciting but unproven. If CI Games delivers readable enemies, responsive controls, and distinct reasons to use each weapon, its 28 movesets could become more than a statistic. They could make experimentation rewarding, giving gaming fans fresh ways to win through observation, precision, and calculated risks.


Marcus Kade

Marcus Kade is Managing Editor at Spiel Times, covering breaking gaming news with a focus on the industry's business side. When not writing, he's probably losing a co-op game to his partner.

View all articles

Related Articles

View All