Kena: Bridge of Spirits – Gameplay, What We Know So Far
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Kena: Bridge of Spirits – Gameplay, What We Know So Far

BY JC Paredes 4 years AGO 2 MIN READ

September 21st is the day to mark for Kena: Bridge of Spirits’ released on PS4 and PS5. For some time, the game from Ember Lab has been showing up at PlayStation events. Let’s take a look at what the gameplay will entail!

Outside the general concept, Ember Lab hasn’t disclosed much. Kena: Bridge of Spirits is the tale of a girl learning to stand on her own in a fictional world. According to them, Kena’s narrative is about human hardships with attachment, forgiveness, and solace. The matters that are most essential to humans are frequently the most challenging to let go of.

Gameplay

Video games stand out from other forms of recreation because of the engagement between the player and the game. Discovering the stunning surroundings and perfecting your abilities are both essential parts of the game. There are, nevertheless, a plethora of mysteries, collectibles, and plot details to keep an eye on.

  • The game will feature haptic feedback and adaptive trigger support.
  • If you draw back your bowstring, you’ll feel a light tension push against your finger on the trigger.
  • You’ll also feel the haptic feedback from all of Kena’s abilities, from her attacks to her shield.
  • Its animation looks like a creative piece from some modern Dreamworks film, and it is scored by the Balinese ensemble group Gamelan Çudamani.
  • The game won’t be as difficult or challenging on lower levels but will feature high difficulty on the max setting.

“They have a whole thing set up where you can do transition and it’s very nice, but frankly it doesn’t have time to play the animation. It just loads the game so fast,”
– Josh Grier (CEO Ember Lab) via Game Informer

If you have any other questions regarding the Kena: Bridge of Spirits, feel free to ask in the comments below. For more content related to Kena: Bridge of Spirits, stay with us, here at Spiel Times.

Make sure you follow us on Twitter @spieltimes and we’ll track and notify you about every PS5 restock and drop. Until next time, Stay Safe and Happy Gaming!

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JC Paredes

Since March 2021, I've worn two hats at Spiel Times: a writer and a Managing Editor. In my writing role, I've earned recognition from Wikipedia and Nev Schulman (Catfish TV Show host) for my insightful analysis and engaging narrative style. I'm passionate about all things gaming, with a keen eye for detail and a knack for uncovering hidden secrets within games. My gaming journey began at a young age, captivated by titles like Resident Evil and Tomb Raider. Today, I enjoy exploring open-world RPGs and MMORPGs, consumed by their lore and crafting theories about their narratives. I'm also drawn to the suspenseful atmosphere of horror games and the intricate narratives of crime-themed titles, bringing a unique perspective to my writing. Beyond gaming, I have a fascination with anything unexplained and chilling, a passion that often spills over into my exploration of horror games. When I'm not engrossed in a virtual world, you can find me curled up and spending time with my adorable doggy sidekick, Teemo. As Managing Editor, I'm committed to fostering a collaborative and supportive environment for our writing team. I communicate openly with my team members, addressing any content-related issues and providing guidance to help them excel.

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