Play P.T. With Oculus Quest VR, Here’s How
PT has remained among of the most notable horror video games in recent memory, despite the fact that it was only a demo. A number of products have been influenced by Hideo Kojima’s announcement of the now-canceled Silent Hills. Fans of the genre hold the Konami project demo in such high regard. And eeven seven years after its release, they can’t stop thinking about it.
ROBYER1 has now turned the legendary PT hallway into a virtual reality experience. It has, in particular, reproduced the game’s scene in a program for Meta Quest (Facebook’s VR glasses previously called Oculus Quest), which can be obtained for free by CLICKING HERE. If you don’t have this device, here’s a little video of Silent Hill’s virtual reality demo in action:
Virtual Reality Frights
- This fan project is suited for all kinds of audiences. As you can see in the clip, this program is not a remake of the preview. Rather, a VR-based adaption of the PT scene.
- This implies we won’t be able to play the demo involving Kojima’s gruesome loop, but we will be able to roam around the house.
- Those who want to wander peacefully without being hounded by Lisa and her sorrows will now be able to do it in a more engaging fashion than ever before.
Despite the fact that this experience is not a remake of the original game, the author advises that there will be atmospheric music, unpredictable events, and Easter eggs that will make us gasp in terror, so we shouldn’t relax too much!
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JC Paredes
Since March 2021, I've worn two hats at Spiel Times: a writer and a Managing Editor. In my writing role, I've earned recognition from Wikipedia and Nev Schulman (Catfish TV Show host) for my insightful analysis and engaging narrative style. I'm passionate about all things gaming, with a keen eye for detail and a knack for uncovering hidden secrets within games. My gaming journey began at a young age, captivated by titles like Resident Evil and Tomb Raider. Today, I enjoy exploring open-world RPGs and MMORPGs, consumed by their lore and crafting theories about their narratives. I'm also drawn to the suspenseful atmosphere of horror games and the intricate narratives of crime-themed titles, bringing a unique perspective to my writing. Beyond gaming, I have a fascination with anything unexplained and chilling, a passion that often spills over into my exploration of horror games. When I'm not engrossed in a virtual world, you can find me curled up and spending time with my adorable doggy sidekick, Teemo. As Managing Editor, I'm committed to fostering a collaborative and supportive environment for our writing team. I communicate openly with my team members, addressing any content-related issues and providing guidance to help them excel.
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