Bully 2 or Bully Remaster, Which One Will We Get?
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Bully 2 or Bully Remaster, Which One Will We Get?

BY JC Paredes 4 years AGO 2 MIN READ

Many fans were astonished to learn that Bully 2 was “supposed” to be revealed at the Game Awards. Given that this game was axed years ago.

Rockstar Mag managed to clarify several items after speaking with Tom Henderson. Bully 2 would not be shown at The Game Awards, according to Tom Henderson.

He added that he’s been using the main media (both domestic and foreign) for a few years to transmit his information and leaks about most of the key licenses. They only don’t when they’re on NDA, which they aren’t authorized to do. Tom released details on the forthcoming Assassin’s Creed Valhalla DLCs a few days ago. Because Ubisoft had prepared a press conference a few days prior for an announcement set for the Game Awards, no media caught up on the news. Eventually, the DLC was revealed by the French company.

  • Several journalists have signed a confidentiality agreement with Rockstar.
  • Reporters saw new footage of an unannounced Bully project weeks before the Game Awards.
  • Reporters expected a surprise announcement at the Game Awards, but it never happens.
  • The expectation of Project Bully is to be announced soon.

If Tom Henderson’s claims are correct, media and distributors were able to join a conference that included a playable preview of an undisclosed project centered on Bully. However, because this is not a follow-up using the RAGE engine, there is only the remaster/remake track running on Unreal Engine 4.

This is great because we know Rockstar Dundee is developing an Unreal Engine project after its takeover in October 2020. Grove Street Games handled the project, thus it’s not GTA The Trilogy: The Definitive Edition.

SOURCE: Rockstar Mag

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JC Paredes

Since March 2021, I've worn two hats at Spiel Times: a writer and a Managing Editor. In my writing role, I've earned recognition from Wikipedia and Nev Schulman (Catfish TV Show host) for my insightful analysis and engaging narrative style. I'm passionate about all things gaming, with a keen eye for detail and a knack for uncovering hidden secrets within games. My gaming journey began at a young age, captivated by titles like Resident Evil and Tomb Raider. Today, I enjoy exploring open-world RPGs and MMORPGs, consumed by their lore and crafting theories about their narratives. I'm also drawn to the suspenseful atmosphere of horror games and the intricate narratives of crime-themed titles, bringing a unique perspective to my writing. Beyond gaming, I have a fascination with anything unexplained and chilling, a passion that often spills over into my exploration of horror games. When I'm not engrossed in a virtual world, you can find me curled up and spending time with my adorable doggy sidekick, Teemo. As Managing Editor, I'm committed to fostering a collaborative and supportive environment for our writing team. I communicate openly with my team members, addressing any content-related issues and providing guidance to help them excel.

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