Watch Dogs: Legion Interview– Game Design Director Kent Hudson Talks Brexit, London And Surveillance

One of the most impressive reveals of E3 2019 was Watch Dogs: Legion, the strange and ambitious new entry in the open-world Ubisoft franchise. I had the opportunity to speak with Kent Hudson, the Game Design Director of Watch Dogs: Legion, and I asked him about their decision to choose London for Watch Dogs, Brexit,

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Watch Dogs Legion Main Art 1

Watch Dogs: Legion Exclusive E3 Preview— Fear and Loathing in Brexit Britain

Watch Dogs: Legion is powered by astoundingly ambitious technology, weaving together systems that allow you to play as anyone, hack into anything, and do (nearly) anything you can think of. But what’s the catch? How many characters are there really? Are these really all unique characters that you can play as? As I sat through

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Destroy All Humans! Remake

Destroy All Humans! Remake – Exclusive Preview of THQ Nordic’s destruction-based sandbox remake

It’s been a long time coming for the long-awaited return of Destroy All Humans!, the much-beloved 2005 THQ cult nostalgia-mine. There’s a long and interesting story to tell of how the Destroy All Humans! franchise made its return, but that story isn’t for today: I was interested in actually playing the damn thing. And so

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The Future of Video Game Streaming

Throughout history, humanity has sought entertainment. Primitive humans found entertainment in the form of cave paintings. Entertainment has evolved throughout the years and so has art and the medium of art itself. We now have art that is entirely digital. If you let’s say, go back to the Renaissance and attempt to sell a flash

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