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It shows how intricately designed Tsushima's open world is.

Ghost of Tsushima: How can it differentiate itself from other open-world games

Sony’s Ghost of Tsushima received a major update during last week’s State of Play event. We got a huge 18 minutes of footage, with the emphasis on open-world exploration, combat, and customization options. (You can check our take from this extended reveal here) Now what caught my attention (and many others in this regard as

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Death Stranding Review | Spiel Times

Death Stranding Review — Kojima strikes gold

Death Stranding is a distorted vision of the open-world genre, pulled apart by its individual threads, deconstructed, and sewn back together in the image of its director, Hideo Kojima. It’s obsessed with religion, with folk religion, with birth, death, the afterlife, social connections, social media, social isolation, social strands (whatever those are), video games, films,

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