While advancing through the levels of Armored Core VI: Fires of Rubicon is generally quite straightforward, the game’s various conclusions might pose a challenge for those unfamiliar with it. One might wonder, how many different endings does Armored Core 6 actually have? This piece will provide a comprehensive overview of each ending and the steps to achieve them.
Armored Core 6 multiple endings
Similar to previous games in the series, Armored Core 6 maintains a structure centered around missions, presenting players with a list of missions to undertake. Progressing through these missions is key to advancing the storyline and unlocking additional missions.
- However, at times, rather than having the opportunity to tackle every available mission, a limited selection will be presented.
- In these cases, selecting a specific mission will result in the other options becoming unavailable for the duration of that particular playthrough.
- These decisions greatly influence how the story develops and the way future missions will play out. These diverging missions are important in determining the game’s various endings.
- In order to witness all the different endings, it’s crucial to play through Armored Core 6 again after successfully finishing it once.
How many endings are there?

The game features a total of three endings. The path to each ending is dictated by the choices you make when faced with mission options at specific points in the game. These moments of decision-making hold the key to:
- The Fires of Raven: Often seen as the unfavorable ending.
- Liberator of Rubicon: Regarded as the positive outcome.
- Alea lacta Est: Considered the genuine conclusion.
If you’re curious about the steps to achieve each of these endings, this article is here to assist you.
The Fires of Raven

To get The Fires of Raven ending and its corresponding Trophy, opt for the following Missions when faced with decisions:
- Tunnel Sabotage (Chapter 3)
- Eliminate the Enforcement Squads (Chapter 3)
- Intercept the Redguns (Chapter 4)
- Intercept the Corporate Forces (Chapter 5)
By selecting these missions, your concluding task will be “Shut Down the Closure Satellites.” Accomplishing this mission will grant you The Fires of Raven ending along with an additional Trophy.
Liberator of Rubicon

To secure the Liberator of Rubicon ending, accompanied by the corresponding Liberator of Rubicon Trophy, it’s essential to opt for the subsequent Missions when confronted with a Decision:
- Prevent Corporate Salvage of New Tech (Chapter 3)
- Destroy the Special Forces Craft (Chapter 3)
- Ambush the Vespers (Chapter 4)
- Eliminate “Cinder” Carla (Chapter 5)
This series of choices leads to “Bring Down the Xylem” as the final mission of your playthrough. Successfully completing this mission will earn you the Liberator of Rubicon ending and the associated Trophy.
Alea Iacta Est

The Alea Iacta Est ending can only be accessed during your third playthrough. Prioritize obtaining the Liberator of Rubicon and The Fires of Raven endings before pursuing this one. To achieve the Alea Iacta Est ending, follow these Decision paths:
- While playing “Attack the Dam Complex” in Chapter 1, select the “Accept” option.
- Prevent Corporate Salvage of New Tech (Chapter 3)
- Eliminate the Enforcement Squads (Chapter 3)
- Coral Export Denial (Chapter 4)
- Eliminate V.III (Chapter 4)
By making these choices, you will unlock the third and final ending: Alea Iacta Est, and receive its associated Trophy.
For more content, stay with us here at Spiel Times. Make sure you subscribe to our push notifications and never miss an update. You can also follow us on Spiel Anime, Twitter, Instagram, and YouTube. Until next time!