On PC, Dota 2 update 7.31b (hotfix) has been released (Steam). The current version contains various fixes and hero balancing, according to the official Dota 2 patch notes.
Previously, a large update brought plenty of bug fixes and enhancements to the game’s quality of life. Unfortunately, many users continue to have problems while playing the game. A couple of these flaws will be addressed in Dota 2 patch 7.31b, which was released today.
Update 7.31b Patch Notes
GENERAL
- Mana cost reduction now stacks diminishingly
NEUTRAL ITEMS
- Brigand’s Blade: Bonus Damage per missing HP is now physical instead of magical
ITEMS
- Boots of Bearing: Endurance unslowable duration reduced from 2s to 1.5s
- Orchid Malevolence: Now requires a 300 gold recipe (Bloodthorn total cost also increased by 300)
OTHER NEWS: DotA 2: All You Need to Know about the New Hero, Primal Beast
HEROES 7.31b
![](https://www.spieltimes.io/wp-content/uploads/2022/02/Primal-Beast.png)
BATRIDER
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Sticky Napalm Shard now has a 50% chance of applying Sticky Napalm on attack
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Flaming Lasso Mana Cost decreased from 175/200/225 to 150/175/200
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Movement Speed increased from 300 to 310
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Level 15 talent +25 Movement Speed reduced to +20
HUSKAR
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Agility reduced from 13 + 1.6 to 10 + 1.5
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Inner Fire Cooldown increased from 14/13/12/11 to 17/15/13/11
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Level 15 Talent +5 Burning Spears DPS reduced to +4
LINA
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Agility Growth increased from 2.1 to 2.4
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Intelligence Growth increased from 3.7 to 3.8
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Light Strike Array Damage increased from 80/130/180/230 to 100/150/200/250
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Laguna blade mana cost reduced from 250/400/550 to 150/300/450
LONE DRUID
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Spirit Link attack speed bonus decreased from 16/34/52/70 to 16/32/48/64
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Spirit Link Shared Armor reduced from 10/15/20/25% to 8/12/16/20%
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Level 15 talent -10s Savage Roar Cooldown decreased to -8s
LYCAN
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Summon Wolves damage reduced from 24-28/32-36/40-44/48-52 to 17-20/23-26/29-32/35-38
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Summon Wolves Shard wolf damage reduced from 48-52 to 35-38
MEEPO
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Agility Growth decreased from 2.4 to 2.2
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Level 10 Talent +6 Strength no longer applies twice to Clones
MORPHLING
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Base Move Speed increased from 280 to 285
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Turn Rate improved from 0.6 to 0.7
NAGA SIREN
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Rip Tide hit threshold increased from 5 to 6
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Rip Tide now triggers on Naga and all of her illusions every 6 attacks from Naga and her illusions combined (enemies hit by multiple rip tides only receive 1 instance of damage)
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Damage decreased from 40/50/60/70 to 40/45/50/55
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Level 10 Talent +20 Rip Tide Damage increased to +30
PUCK
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Base Mana Regen increased from 0 to 0.5
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Turn Rate increased from 0.8 to 0.9
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Waning Rift Max Distance increased from 300 to 400
PUDGE
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Flesh Heap is no longer Dispellable
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Cooldown decreased from 30/25/20/15 to 20/18/16/14
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Duration rescaled from 7 to 5/6/7/8
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Mana cost decreased from 50 to 35/40/45/50
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Level 25 Talent +1.5 Flesh Heap Stack Str replaced with 1.6x Flesh Heap Stack Str and Damage Block bonuses
RIKIMARU
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Blink Strike mana cost increased from 50 to 50/55/60/65
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Base Move Speed reduced from 320 to 315
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Sleeping Dart Shard Sleep duration reduced from 4s to 3s
STORM SPIRIT
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Electric Vortex Cooldown reduced from 22/20/18/16s to 20/18/16/14s
TERRORBLADE
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Metamorphosis cooldown reduced from 155s to 150s
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Reflection radius increased from 475 to 500
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Conjure Image Illusion Damage taken reduced from 320% to 300%
TINY
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Grow bonus armor reduced from 12/18/24 to 10/15/20
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Grow Tree Bonus Damage decreased from 50% to 40/45/50%
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Level 15 talent decreased from +50% Grow Bonus Damage With Tree to +40%
UNDYING
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Tombstone Zombie Damage reduced from 44-48 to 33-36
TECHIES
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Blast Off! now deals self damage based on Techies’ current HP, rather than max HP
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Blast Off! self damage decreased from 50/45/40/35% to 35/30/25/20%
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Blast Off! enemy damage decreased from 275/350/425/500 to 200/300/400/500
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Blast Off! cooldown decreased from 45/40/35/30 to 39/36/33/30
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Sticky Bomb explosion now slows enemies within the explosion radius by 15/25/35/45% for 2 seconds
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Level 20 talent +100 Sticky Bomb Damage replaced with +125 Sticky Bomb Latch/Explosion Radius
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Reactive Tazer Disarm duration rescaled from 3 to 2.4/2.7/3.0/3.3s
ZEUS
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Heavenly Jump now deals 20/50/75/100 damage
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Heavenly Jump now grants vision before applying the slow/damage
OTHER NEWS: DotA 2: Update 7.31 Release Date + Patch Notes
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