NVIDIA GeForce NOW RTX 3080: Next-Gen Performance and “Warp-Speed Gaming”
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NVIDIA GeForce NOW RTX 3080: Next-Gen Performance and “Warp-Speed Gaming”

BY JC Paredes 4 years AGO 2 MIN READ

Today, Nvidia unveils the next generation of GeForce Now. The GeForce NOW RTX 3080, a cloud game that will be accessible as a premium subscription plan of the platform. As you may recall, this can be utilized for free in its most basic sense.

For a while now, NVIDIA has significantly focused on streaming gaming in varied forms. It all started with a system that enables us to send our games from our PC to another device, such as a television. Then, it slowly morphed until the unveiling of GeForce Now more than a year ago, a cloud gaming feature that allows us to play a large number of the games we own on Steam, GOG, Epic Games Store, and other stores from nearly every platform.

  • Users to this service will have access to the GeForce Now Superpod, a supercomputer with a processing power of 39,200 TFLOPS, 11 million CUDA cores, and 8,960 processor cores
  • Enables you to play at up to 1440p and 120 fps on PC and MAC, at 1080p and 120 fps on suitable mobile devices, or at 4K HDR and 60 fps on Shield TV.

  • Outside the graphical performance boost that this new program will provide, maybe the most significant element is the latency of only 56 milliseconds, which is 25 milliseconds less than the standard GeForce Now service and 119 milliseconds less than xCloud, according to the company.
  • This latency will enable those who are closer to the server to play all single-player titles without difficulty, as well as multiplayer matchmaking games with an experience similar to that of a local game.

Limited Access

All Founder and Priority GeForce Now users will be able to reserve a GeForce NOW RTX 3080 subscription starting today, and all other gamers will be able to reserve a subscription starting next week.

The service will go live in November in the US and December in Europe, with access being granted in stages to avoid overcrowding the servers and to secure the best possible cloud gaming experience.

SOURCE: Nvidia

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JC Paredes

Since March 2021, I've worn two hats at Spiel Times: a writer and a Managing Editor. In my writing role, I've earned recognition from Wikipedia and Nev Schulman (Catfish TV Show host) for my insightful analysis and engaging narrative style. I'm passionate about all things gaming, with a keen eye for detail and a knack for uncovering hidden secrets within games. My gaming journey began at a young age, captivated by titles like Resident Evil and Tomb Raider. Today, I enjoy exploring open-world RPGs and MMORPGs, consumed by their lore and crafting theories about their narratives. I'm also drawn to the suspenseful atmosphere of horror games and the intricate narratives of crime-themed titles, bringing a unique perspective to my writing. Beyond gaming, I have a fascination with anything unexplained and chilling, a passion that often spills over into my exploration of horror games. When I'm not engrossed in a virtual world, you can find me curled up and spending time with my adorable doggy sidekick, Teemo. As Managing Editor, I'm committed to fostering a collaborative and supportive environment for our writing team. I communicate openly with my team members, addressing any content-related issues and providing guidance to help them excel.

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