Home » Marvel’s Spider-Man 2: What is Web Swinging Assist? | How It Works

Marvel’s Spider-Man 2: What is Web Swinging Assist? | How It Works

Spider-Man 2 Web Swinging Assist

As we eagerly anticipate the release of Marvel’s Spider-Man 2, one question has been buzzing among fans: What exactly is the Spider-Man 2 Web Swinging Assist feature, and how does it work? This intriguing feature promises to revolutionize the iconic web-swinging mechanics defining the series. Join us as we delve into the web-slinging intricacies of this upcoming game, shedding light on the mechanics that make it a game-changer for Spidey fans worldwide.

Marvel’s Spider-Man 2 Web Swinging Assist

Insomniac Games, the studio behind the game, recently confirmed the inclusion of Swing Steering Assist in Marvel’s Spider-Man 2, allowing players to tailor their gaming experience in innovative ways. 

  • Community director James Stevenson shed some light on what this feature entails.
  • Stevenson clarified on Twitter that Swing Assistance is not just another accessibility option, instead, it offers players the flexibility to adjust the game’s difficulty level according to their preferences.

Web Swinging Assist Level Slider

This intriguing Spider-Man 2 web swinging assist addition will come with level slider settings, with the default setting being level 10, the highest level of assistance available. However, players seeking a more challenging experience that demands greater skill and precision will have the option to dial down the assistance level as much as they desire.

While the specifics of the settings affected by this slider remain undisclosed, fans have been speculating about the possibilities. In a Reddit discussion on the topic, one user pondered the implications of setting the slider to level 1:

“If 10 (maxed out) is the same as the previous games, then it’s basically ‘if you’re near any kind of object tall enough to swing from, Spider-Man will automatically attach to it.’ What’s 1 going to look like? Manual targeting every time?”

However, it’s worth noting that in a previous GDC talk, one of the game developers explained the various ways the game subtly adjusts physics during swinging to assist players, such as preventing them from colliding with buildings or falling short of jumps. This slider likely allows players to fine-tune the intensity of these adjustments.

Fall Damage Option

Spider-Man 2 Web Swinging Assist
Image courtesy of Comic Blast Keenan via YouTube

In addition to the web assist feature, another intriguing option in Marvel’s Spider-Man 2 is the ability to enable fall damage. 

  • Insomniac has confirmed that players will have the choice to introduce fall damage into their gameplay. 
  • This choice suggests that those seeking a more challenging and skill-focused experience will have the freedom to tailor the game to their preferences.

Our Take on the New Features

Spider-Man 2 Web Swinging Assist
Image courtesy of Comic Blast Keenan via YouTube

While the precise workings of the Spider-Man 2 web swinging assist slider remain somewhat mysterious, it’s evident that this feature offers a valuable addition. 

  • Players sometimes crave a more fluid or manually controlled experience, and this feature allows them to achieve just that. 
  • Whether you’re swinging gracefully through the city or navigating tight spaces with precision, the slider’s flexibility promises a more personalized gaming experience.

As for the fall damage option, it’s a resounding “yes” from us! This addition introduces excitement and realism, especially for gamers who relish the challenges of hardcore games like Souls-like titles. 

  • However, the beauty of this feature lies in its optional nature, players can toggle it on or off at their leisure, ensuring a customizable experience that caters to your preferences. 
  • Marvel’s Spider-Man 2 seems poised to offer a dynamic and engaging web-swinging adventure, allowing players to tailor their experience to their liking.

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