Battlefield 2042 Introduces Sundance, A Non-Binary Character
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Battlefield 2042 Introduces Sundance, A Non-Binary Character

BY JC Paredes 4 years AGO 2 MIN READ

Battlefield 2042 has created history within Battlefield 2042. On November 19th, the upcoming chapter of the multiplayer shooter will be available for PC and consoles; allowing us to encounter the game’s first non-binary persona: Emma “Sundance” Rosier. The character will be a member of the game’s team of experts. DICE was pertaining to the character using the pronouns they/them, as highlighted by a Twitter user.

First Non-Binary Character

  • The pronouns they/them are affiliated with individuals who do not fit binary gender identities or someone who doesn’t define as male or female.
  • This was also in the Sundance biography in the DICE discussion (via Two Apples ). Gabytron5000 asked DICE if Sundance was a non-binary character, and EA Community Director Adam Freeman confirmed it.

Emma “Sundance” Rosier

Sundance is a playable character who is one of the ten specialists available in the game. Their gear includes a wingsuit, which allows you to glide through large phases to get closer to our targets, as well as a smart explosive that, once thrown, attacks opponent vehicles. Sundance was not included in the beta version, so it will be included in the final version along with those features that were also missing.

The absence of a campaign in Battlefield 2042 signifies that Sundance’s gender identification has no bearing on the game, as PC Gamer points out. In fact, except if they read these publications or find an article about it, few individuals are likely to be aware of this character detail.

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JC Paredes

Since March 2021, I've worn two hats at Spiel Times: a writer and a Managing Editor. In my writing role, I've earned recognition from Wikipedia and Nev Schulman (Catfish TV Show host) for my insightful analysis and engaging narrative style. I'm passionate about all things gaming, with a keen eye for detail and a knack for uncovering hidden secrets within games. My gaming journey began at a young age, captivated by titles like Resident Evil and Tomb Raider. Today, I enjoy exploring open-world RPGs and MMORPGs, consumed by their lore and crafting theories about their narratives. I'm also drawn to the suspenseful atmosphere of horror games and the intricate narratives of crime-themed titles, bringing a unique perspective to my writing. Beyond gaming, I have a fascination with anything unexplained and chilling, a passion that often spills over into my exploration of horror games. When I'm not engrossed in a virtual world, you can find me curled up and spending time with my adorable doggy sidekick, Teemo. As Managing Editor, I'm committed to fostering a collaborative and supportive environment for our writing team. I communicate openly with my team members, addressing any content-related issues and providing guidance to help them excel.

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