PlayStation Acquires Bungie For $3.6 Billion
A $3.6 billion deal has been revealed between Sony Interactive Entertainment and Bungie, the developer of Destiny 2 and creators of the Halo franchise. They will become an “independent subsidiary” of Sony Interactive Entertainment.
Bungie will continue to operate as a multi-platform company that can self-publish. Additionally, they will keep their present executive board, which includes CEO Pete Parsons. Aside from fresh content and support for Destiny 2, the team is planning to grow the Destiny brand and develop an as yet unknown IP.
“I’m absolutely thrilled to welcome Bungie to the PlayStation family! Bungie create community-driven games with outstanding technology that are enormous fun to play, and I know that everyone at PlayStation Studios will be excited about what we can share and learn together.”
– Hermen Hulst, PlayStation Studios Head

Hermen Hulst, PlayStation Studios Head
Bungie will also continue to distribute its upcoming video games on a variety of platforms after Sony completes its acquisition. Meaning, they won’t be limited to PlayStation. This has been verified by the company’s CEO, Pete Parsons, in a post on the PlayStation blog.
“We remain in charge of our destiny. We will continue to independently publish and creatively develop our games.
Our games will continue to be where our community is, wherever they choose to play.”
– Pete Parsons, Bungie CEO
Activision Blizzard by Microsoft is just the latest example of the lengthy time it takes to see the fruits of a significant industry acquisition become functional and produce profits. On the other hand, Parsons has spoken of an “immediate change” from this collaboration; an increase in recruiting for their future projects, as seen by the openings section of their website.
SOURCE: PlayStation Blog
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Marcus Kade
Marcus Kade is Managing Editor at Spiel Times, covering breaking gaming news with a focus on the industry's business side. When not writing, he's probably losing a co-op game to his partner.
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