Why One Industry Expert Thinks GTA 6 Should Cost More Than Double Its Price
Gaming

Why One Industry Expert Thinks GTA 6 Should Cost More Than Double Its Price

BY JC Paredes 8 minutes AGO 4 MIN READ

Grand Theft Auto 6 is still months away from its November 19 launch, yet its price has already become one of the biggest talking points in gaming. While many players expected Rockstar Games to break the $100 barrier, the publisher instead settled on a price similar to other blockbuster titles. That decision has now drawn an unexpected reaction from one industry analyst who believes the company could have charged much more.

Key Takeaways

An industry analyst believes GTA 6 is significantly undervalued at its announced price, while players and Rockstar’s strategy suggest a different approach to maximizing revenue.

  • Technology analyst Ben Thompson argues GTA 6 could command a price of $200 or more due to its perceived status as the ‘last great game’ developed with traditional AAA craftsmanship before widespread AI influence.
  • Despite Thompson’s valuation, Rockstar has priced GTA 6 at $79.99 for the standard edition and $99.99 for the Ultimate Edition, aligning with current AAA game pricing rather than setting a new benchmark.
  • Player sentiment and Rockstar’s business model, reliant on Grand Theft Auto Online’s revenue and the long-term success of titles like GTA V, suggest that a more accessible initial price point is preferred to encourage widespread adoption and future monetization.

Rockstar keeps pricing familiar

Rockstar confirmed that the standard edition of GTA 6 will sell for $79.99 in the United States. Players who want the Ultimate Edition, which includes cosmetic extras, will pay $99.99. Those figures put GTA 6 alongside other premium AAA releases rather than creating a new pricing standard.

Before the announcement, many fans expected the long-awaited sequel to become one of the latest game releases to launch with a triple-digit price because of its reported budget, years of game development, and enormous demand. Instead, Rockstar chose a more familiar approach despite the title being one of the top upcoming video game releases of the decade.

Analyst argues it is worth more

Speaking on the TBPN podcast, technology analyst and Stratechery founder Ben Thompson argued that Rockstar is charging far less than players would be willing to pay. According to Thompson, GTA 6 represents the “last great game” because much of its production was completed before generative AI became a major influence on modern game development. He described the project as the “pinnacle of triple-A craftsmanship,” saying it reflects years of work by thousands of developers rather than AI-assisted production.

I think Rockstar is charging way too little for this game, …They should be charging like $200!

Ben Thompson

During the discussion, Thompson also joked about social media users counting cigarette butts outside Rockstar’s offices to estimate employee crunch, illustrating the intense public attention surrounding the studio. He later added that he would willingly pay $200 simply because the game exists, even if he never found time to play it.

Players see a different picture

Not everyone agrees with Thompson’s view. Many players argue that GTA 6 already sits at the premium end of the market, especially as the latest game releases continue to become more expensive.

Others believe Rockstar has little reason to raise the entry price. Grand Theft Auto Online has generated billions of dollars through optional purchases over the years, and GTA 6 is expected to follow a similar model with ongoing updates and post-launch content.

Fans have also pointed out that Grand Theft Auto V remained commercially successful across three console generations after its 2013 debut. That long lifespan suggests Rockstar can earn substantial revenue without asking every buyer to pay $200 on day one.

Value over higher prices

Take-Two Interactive chief executive Strauss Zelnick has previously explained that the company’s goal is to make players feel they receive fair value instead of charging the highest amount possible. A lower upfront cost also encourages more people to join the game’s online ecosystem, which can support revenue for years after launch.

The discussion reflects broader gaming trends as publishers look for new ways to balance rising development costs with consumer expectations. Still, Rockstar appears confident that accessibility will matter more than setting a record-breaking price for one of the top upcoming video game releases.


JC Paredes

Since March 2021, I've worn two hats at Spiel Times: a writer and a Managing Editor. In my writing role, I've earned recognition from Wikipedia and Nev Schulman (Catfish TV Show host) for my insightful analysis and engaging narrative style. I'm passionate about all things gaming, with a keen eye for detail and a knack for uncovering hidden secrets within games. My gaming journey began at a young age, captivated by titles like Resident Evil and Tomb Raider. Today, I enjoy exploring open-world RPGs and MMORPGs, consumed by their lore and crafting theories about their narratives. I'm also drawn to the suspenseful atmosphere of horror games and the intricate narratives of crime-themed titles, bringing a unique perspective to my writing. Beyond gaming, I have a fascination with anything unexplained and chilling, a passion that often spills over into my exploration of horror games. When I'm not engrossed in a virtual world, you can find me curled up and spending time with my adorable doggy sidekick, Teemo. As Managing Editor, I'm committed to fostering a collaborative and supportive environment for our writing team. I communicate openly with my team members, addressing any content-related issues and providing guidance to help them excel.

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