Capcom Settles Resident Evil 4’s $12 Million Lawsuit
Judy A. Juracek took Capcom to court in early June of 2021 for using over 80 copyrighted material photos from her book “Surfaces” to build the logos and layout for Resident Evil 4, Resident Evil Remake, or Devil May Cry. Both the Japanese corporation and the designer appear to have settled the issue cordially, according to a statement from the St. Onge IP legal firm, as reported by GamesIndustry.

Image Courtesy of VGC
In addition to the $12 million in damages sought by Juracek’s lawyers for copyright infringement, the lawyers requested an additional $2,500 to $25,000 for every photograph used. Despite the lack of specifics in the statement, it appears as both sides have come to an acceptable compromise.
“Capcom and Judy Juracek have amicably resolved their dispute concerning the alleged use of Ms. Juracek’s photos in Capcom’s games,” the statement read. “A dismissal was filed on February 7, 2022, with the District of Connecticut to end the lawsuit.”

Image Courtesy of Amazon
Repeat Offender?
Moreover, this isn’t the first time Capcom has been accused of violating copyright laws by incorporating third-party content without permission.
In a statement released shortly after Resident Evil 8: Village’s debut, the director of Frankenstein’s Army accused the Japanese developer of ripping off a concept for one of the film’s monsters. We’d be dealing with plagiarism in this case, but it appears that the director didn’t go so far as to file a lawsuit against the corporation.
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How much do you think Capcom offered Juracek? 🤔 Feel free to share your thoughts in the comments below. For more content, stay with us, here at Spiel Times.
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JC Paredes
Since March 2021, I've worn two hats at Spiel Times: a writer and a Managing Editor. In my writing role, I've earned recognition from Wikipedia and Nev Schulman (Catfish TV Show host) for my insightful analysis and engaging narrative style. I'm passionate about all things gaming, with a keen eye for detail and a knack for uncovering hidden secrets within games. My gaming journey began at a young age, captivated by titles like Resident Evil and Tomb Raider. Today, I enjoy exploring open-world RPGs and MMORPGs, consumed by their lore and crafting theories about their narratives. I'm also drawn to the suspenseful atmosphere of horror games and the intricate narratives of crime-themed titles, bringing a unique perspective to my writing. Beyond gaming, I have a fascination with anything unexplained and chilling, a passion that often spills over into my exploration of horror games. When I'm not engrossed in a virtual world, you can find me curled up and spending time with my adorable doggy sidekick, Teemo. As Managing Editor, I'm committed to fostering a collaborative and supportive environment for our writing team. I communicate openly with my team members, addressing any content-related issues and providing guidance to help them excel.
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