Sony’s Q1 Profit Rises By 26% Thanks To High PS5 Demands
Sony Corp. disclosed a 26.3% increase in first-quarter operating profit, owing to continued pandemic-related demand for their PS5 gaming system.
Sony increased its profit estimate for the fiscal year ending March 2022 to 980 billion yen, up from 930 billion yen previously. The median approximation of 25 analysts was around 1 billion yen, which was lower than the forecast.
High Demand for PS5
Since many gamers remain at their residences, Sony has profited immensely from significant demand for its PS5 gaming system; even if it is unable to ramp up production due to a semiconductor scarcity. By motivating digital copy downloads and membership service, Sony considers the game console as a platform to interact its classic consumer electronic devices with its expanding content industry.
Sony announced in May that it will devote 2 trillion yen on strategic assets within the next 3 years, such as a movement to increase subscriptions to its gaming and entertainment networks, it suggested that it will keep expanding its content business via acquisition.

Courtesy to PS Studios
SOURCE: Reuters, Yahoo! Finance
RELATED: PS5 Firmware Update Includes A Better Trophy Tracker
The PS5 will receive a fresh firmware update before the end of 2021, but a beta version is already accessible to some participants in numerous regions. Notably, PS5 will make adjustments to one of the dashboard’s most criticized features – the Trophy Tracker!
The Verge has detailed the latest UI factors arriving in the PlayStation 5, but one, in particular, has captured our attention. Since its release, trophy tracking has become a headache. It takes too many keystrokes from the dashboard to go over your complete trophy record!
Sony's first PS5 software beta is rolling out today, and it includes the long-awaited M.2 SSD support. You'll need a Gen4 M.2 with read speeds of 5,500MB/s or more. There are also a bunch of UX improvements. Full details here: https://t.co/lliJONkrh0 pic.twitter.com/qVdvHU5OVP
— Tom Warren (@tomwarren) July 29, 2021
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JC Paredes
Since March 2021, I've worn two hats at Spiel Times: a writer and a Managing Editor. In my writing role, I've earned recognition from Wikipedia and Nev Schulman (Catfish TV Show host) for my insightful analysis and engaging narrative style. I'm passionate about all things gaming, with a keen eye for detail and a knack for uncovering hidden secrets within games. My gaming journey began at a young age, captivated by titles like Resident Evil and Tomb Raider. Today, I enjoy exploring open-world RPGs and MMORPGs, consumed by their lore and crafting theories about their narratives. I'm also drawn to the suspenseful atmosphere of horror games and the intricate narratives of crime-themed titles, bringing a unique perspective to my writing. Beyond gaming, I have a fascination with anything unexplained and chilling, a passion that often spills over into my exploration of horror games. When I'm not engrossed in a virtual world, you can find me curled up and spending time with my adorable doggy sidekick, Teemo. As Managing Editor, I'm committed to fostering a collaborative and supportive environment for our writing team. I communicate openly with my team members, addressing any content-related issues and providing guidance to help them excel.
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